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 Which Buildings should face?

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Which way should the buildings face?
Face Towards You
33%
 33% [ 1 ]
Face Sideways
66%
 66% [ 2 ]
Total Votes : 3
 

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Hanma



Posts: 25
Join date: 2008-07-09

PostSubject: Which Buildings should face?   Sun Aug 10, 2008 3:19 am

Well in the anime, most of the towns they walked through were like this



If u can see..the buildings are faceing sideways and not straight forward at them.

But I understand the most byonders and byond games prefer their buildings facing the player.

So what do you guys think?

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Bloo



Posts: 31
Join date: 2008-07-24
Age: 17

PostSubject: Re: Which Buildings should face?   Sun Aug 10, 2008 11:17 am

do both! cyclops
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Roi



Posts: 9
Join date: 2008-07-16
Location: Louisiana

PostSubject: Both is fine   Sun Aug 10, 2008 12:47 pm

We are going with the 3D look anyway for the game aka the tilted point of view. But you seem to be worried with iconning when there is so much coding to be done.
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Hanma



Posts: 25
Join date: 2008-07-09

PostSubject: Re: Which Buildings should face?   Sun Aug 10, 2008 1:50 pm

silly roi No

they didnt question god..when he was creating the world. They didnt say hey dont worry about the grass color, when should worry about the way it grows. confused

NOR DID THEY question the egyptians when they built the pyramids...they didnt say hey dont worry about they style of the pyramid just worry about wat will be inside of it. NO THEY DID NOT!

so dont question a king
WHEN HE IS LEADING HIS LAND TO VICTORY.

Cool nuff said

Also if u really must know. We have the simple coding done. Right now we are working on character creation. And the map. Once we get that done. Then we plan to get heavily into the coding of the stats and attacks and things of that nature. Although we have started on the stats and a monetary sytem tieing into bounty.

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Bloo



Posts: 31
Join date: 2008-07-24
Age: 17

PostSubject: Re: Which Buildings should face?   Mon Aug 11, 2008 5:55 pm

huh? I thought you were the pirat king ?

let us finish small things first =) like HUD, well the stam bar is very cool sunny

well here are cool buildings

http://www.pixelfreak.com/i/07/index.html

you could browse all of it =) just click the arrow
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Roi



Posts: 9
Join date: 2008-07-16
Location: Louisiana

PostSubject: Yeah   Tue Aug 12, 2008 10:12 am

The farao were questioned on their design they were careless about how the blocks looked. No Don't question the King of Kingz, my little jocolor. Now down to the problem at hand. Bloo too different forms of line art....Look at the two you have suggested thus far and figure out what's wrong with one of them and this game.

http://i267.photobucket.com/albums/ii283/austin93140/Example.jpg<-----This is gonna help...
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Bloo



Posts: 31
Join date: 2008-07-24
Age: 17

PostSubject: Re: Which Buildings should face?   Tue Aug 12, 2008 11:47 am

lol this is funny.

Back to the topic
Anyway if you like using that perspective then it is also alright and I think those kind of buildings will not work?
and also you need to Edit your link roi. I remove the "<---this "on the link only then it will work. The base is on the process of upgrading it might be the final base for opga. For beta, base will not be change but shadows of it and emotions will be added.

Walk states are done. I'll do running next. when the whole state is done hair comes next then clothes XD afro
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Hanma



Posts: 25
Join date: 2008-07-09

PostSubject: Re: Which Buildings should face?   Tue Aug 12, 2008 7:40 pm

nice...

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Roi



Posts: 9
Join date: 2008-07-16
Location: Louisiana

PostSubject: :x   Fri Aug 15, 2008 5:04 am

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Bloo



Posts: 31
Join date: 2008-07-24
Age: 17

PostSubject: Re: Which Buildings should face?   Fri Aug 15, 2008 8:23 am

so it is settled isometric buildings are for diagonal bases only. So we are going to use the normal way the with no diagonal
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