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 Realistic proposal

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Niwa



Posts: 3
Join date: 2008-07-09

PostSubject: Realistic proposal   Sat Jul 26, 2008 3:22 am

I myself ain't exactly sure of the scale and depth the game will take but from what we've discussed already there's a lot of content
be it iconning,coding,turfing etc.

What im getting at is that its a big project.So I was thinking that perhaps instead of trying to complete the full game since day one,we focus around say 25% of the content to get the game "playable".This has a few advantages and that is that everyone in staff gets to get a feel for the game, we can see how the code works out for combat and we can get a feel of what exploration will be and how maps will be done.We can start out on the mini-games etc.


What exactly is 25%?
Simple

Base - Final Product
A a few sets of clothes
One Sea instead of the 5 - East Blue probably
2 or 3 classes - Swordmen, Marksmen
2 or 3 Devil fruits
Combat Mech
Some ship travel

Etc

This is to say a checkpoint, that we can create to use as reference for the whole game.Not to mention this could be used further down the line for live testing with non-staff members.Yes.getting people to play the game is important.

Im basically proposing goals for our Alpha stage.
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Bloo



Posts: 31
Join date: 2008-07-24
Age: 17

PostSubject: Re: Realistic proposal   Sat Jul 26, 2008 5:45 am

how about in the start you will choose if you will be a pirate or a marine?? And then what job swordsman, marksman so??
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Hanma



Posts: 25
Join date: 2008-07-09

PostSubject: Re: Realistic proposal   Tue Jul 29, 2008 4:29 am

Sounds like that would make more since...start small then work your way up,..... baby steps.

Bloo we also have a diff. idea of how it would start.

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StewieGriffinz



Posts: 11
Join date: 2008-08-04

PostSubject: Re: Realistic proposal   Mon Aug 04, 2008 11:12 am

What would Sanji be called Cook/Fighter/ Kick u in tha Azz?
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Taro



Posts: 3
Join date: 2008-08-14
Age: 17
Location: NEW YORK

PostSubject: Re: Realistic proposal   Fri Aug 15, 2008 1:04 pm

supported Surprised
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Realistic proposal

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